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Authoring, deploying, and managing dynamic Virtual Patients in Virtual Clinical Environments

Identyfikatory
Warianty tytułu
Języki publikacji
EN
Abstrakty
EN
Following their introduction at the beginning of the 21st century, interactive or dynamic Virtual Patients are beginning to be used more widely in clinical education. They can be seen as being at the end of a continuum of simulation technical complexity, having been earlier developed on a wide range of “media”: human actors, paper, video, physical mannequins, etc. This paper focuses on the current emergent more complex Virtual Patients in three-dimensional (3D) immersive clinical environments. In these environments, in silico 3D patient avatars interact directly in response to virtual clinical interventions undertaken by avatars, each of which is controlled by one or more users. The paper explores the issues of authoring, deploying, and managing these real-time, dynamic Virtual Patients using as an example the immersive clinical environment CliniSpace. As clinician-accessible Virtual Patient authoring is now becoming available in immersive clinical environments, so these wider clinical and managerial non-technical issues are coming rapidly to the fore.
Rocznik
Strony
79--88
Opis fizyczny
Bibliogr. 26 poz., rys., wykr.
Twórcy
autor
  • Department of Obstetrics and Gynecology, Emeritus, Stanford University School of Medicine, Stanford, CA, USA
autor
  • Innovation in Learning, Stanford, CA, USA
autor
  • Exec. Producer for Ambient, Ambient Performance, Suite 336, 43 Bedford Street London WC2E 9HA, UK
Bibliografia
  • 1. Immediaconnection. [Online] 2015 [cited 2015 January]. Available from: http://www.imediaconnection.com/content/6165.asp. Accessed January 2015.
  • 2. Stokowski S. Medscape. [Online] 2015 [cited 2014 January]. Available from: http://www.medscape.com/viewarticle/780819. Accessed January 2015.
  • 3. Heinrichs WL, Davies D, Davies J. Virtual worlds in healthcare: applications and implications. In: Arnab S, Dunwell I, Debattista K, editors. Serious games for healthcare: applications and implications. Hershey, PA: IGI Global, 2013:1–22.
  • 4. Talbot TB, Sagae K, John B, Rizzo AA. Sorting out the Virtual Patient: how to exploit artificial intelligence, game technology and sound educational practices to create engaging role-playing simulations. Int J Gaming Comput Mediat Sim 2012;4:1–19.
  • 5. Sauvé L, Renaud L, Kaufman D, Marquis JS. Distinguishing between games and simulations: a systematic review. Educ Technol Soc 2007;10:247–56.
  • 6. Heinich R, Molenda M, Russell JD, Smaldino SE. Instructional media and technologies for learning, 5th ed. Englewood Cliffs, NJ: Prentice Hall, 1996.
  • 7. Heinrichs WL, Fellander-Tsai L, Davies D. Clinical Virtual Worlds: the wider implications for professional development in healthcare. In: Bredl K, Bösche W, editors. Serious games and virtual worlds in education, professional development and healthcare. Hershey, PA: IGI Global, 2013:221–40.
  • 8. Taleb R, Botterbusch H. Legal and ethical aspects of teaching in selected virtual worlds: a review of the literature. In: Hai-Jew S, editor. Virtual immersive and 3D learning spaces: emerging technologies and trends. Hershey, PA: IGI Global, 2010:170–93.
  • 9. Bell MW. Towards a definition of virtual worlds. J Virtual Worlds Res 2008;1:2. http://dx.doi.org/10.4101/jvwr.v1i1.283. Accessed January 2015.
  • 10. Wikipedia. Virtual world. [Online] 2014. Available from: http://en.wikipedia.org/wiki/Virtual_world. Accessed January 2015.
  • 11. Nickerson M, Pollard M. Mrs. Chase and her descendants: a historical view of simulation. Creative Nurs 2010;16:101–5.
  • 12. Hester RL, Brown AJ, Husband L, Iliescu R, Pruett D, Summers R, et al. HumMod: a modeling environment for the simulation of integrative human physiology. Front Physiol 2011;2:12. Published online 2014. Available from: http://www.ncbi.nlm. nih.gov/pmc/articles/PMC3082131/. Accessed January 2015.
  • 13. Moss R, Grosse T, Marchant L. Virtual patients and sensitivity analysis of the Guyton model of blood pressure regulation: towards individualized models of whole-body physiology. PLos Comput Biol 2012;8:e1002571.
  • 14. Heinrichs WL, Kung SY, Dev P. Design and implementation of rule-based medical models: an in silico patho-physiological trauma model for hypovolemic shock. In: Proc. MMVR2008, Long Beach, CA: IOS Press, 2008:159–64.
  • 15. Lemmens HJ, Bernstein DP, Brodsky JB. Estimating blood volume in obese and morbidly obese patients. Obes Surg 2006;16: 773–6.
  • 16. Poulton T, Balasubramaniam C. Virtual patients: a year of change. Med Teach 2011;33:933–7.
  • 17. Arciaga P, Windokun A, Calmes D, Dev P, Shaheen M. Technology innovations abstract initial experience with the use of virtual simulation to teach students interprofessional education: the Charles R. Drew University (CDU) experience. Sim Healthcare 2013;8:608.
  • 18. CMU. Available from: http://www.cmu.edu/teaching/ designteach/design/learningobjectives.html. [Online] 2014. Accessed January 2015.
  • 19. Dev P, Heinrichs WL, Youngblood P, Kung S, Kusumoto L. Virtual Patient model for multi-person Virtual Medical Environments. AMIA Annu Symp Proc 2007:181–5.
  • 20. Bearman M, Cesnik B, Liddell M. Random comparison of ‘virtual patient’ models in the context of teaching clinical communication skills. Med Educ 2013;25:824–32.
  • 21. Heinrichs WL, Dev P, Davies D. Patients should not be passive! Creating and managing active Virtual Patients in Virtual Clinical Environments. In: Schoten B, Fedtke S, Schijven M, Vosmeer M, Gekker A, editors. Games for health. Wiesbaden: Springer Vieweg, 2014:56–61.
  • 22. Foronda C, Gattamorta K, Snowden K, Bauman E. Use of virtual clinical simulation to improve communication skills of baccalaureate nursing students: a pilot study. Nurse Educ Today 2014;34:e53–7.
  • 23. Stokowski L. www.medscape.com. [Online] 2013 [cited 2015 April 22]. Accessed January 2015.
  • 24. Kim SH, Lee JL, Thomas MK. Between purpose and method: a review of educational research on 3D virtual worlds. J Virtual Worlds Res 2012;5:1.
  • 25. Heinrichs WL, Dev P, Davies D. The Virtual Sim Centre: extending and augmenting in-house simulation centres. BMJ Sim 2014;1(Suppl 1):A12.
  • 26. Liaw SY, Chan SW, Chen FG, Hooi SC, Siau C. Comparison of Virtual Patient simulation with mannequin-based simulation for improving clinical performances in assessing and managing clinical deterioration: randomized controlled trial. J Internet Med Res 2014;16:e214.
Typ dokumentu
Bibliografia
Identyfikator YADDA
bwmeta1.element.baztech-3dbcd1d5-a514-49f0-ad3e-c73c7901f2dd
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