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Is Swarm Intelligence Able to Create Mazes?

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Warianty tytułu
Języki publikacji
EN
Abstrakty
EN
In this paper, the idea of applying Computational Intelligence in the process of creation board games, in particular mazes, is presented. For two different algorithms the proposed idea has been examined. The results of the experiments are shown and discussed to present advantages and disadvantages.
Twórcy
autor
  • Institute of Mathematics, Silesian University of Technology, Kaszubska 23, 44-100 Gliwice, Poland
autor
  • Institute of Mathematics, Silesian University of Technology, Kaszubska 23, 44-100 Gliwice, Poland
autor
  • Department of Mathematics and Informatics, University of Catania, Viale A. Doria 6, 95125 Catania, Italy
  • Department of Mathematics and Informatics, University of Catania, Viale A. Doria 6, 95125 Catania, Italy
Bibliografia
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  • [20] M. Woźniak, D. Połap, R. K. Nowicki, C. Napoli, G. Pappalardo, and E. Tramontana, “Novel approach toward medical signals classifier,” in IEEE IJCNN 2015 - 2015 IEEE International Joint Conference on Neural Networks, Proceedings. 12-17 July, Killarney, Ireland: IEEE, 2015, pp. 1924-1930, DOI: 10.1109/IJCNN.2015.7280556.
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Typ dokumentu
Bibliografia
Identyfikator YADDA
bwmeta1.element.baztech-2f084116-77b9-4925-8832-8e15cbf5d7ff
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