PL EN


Preferencje help
Widoczny [Schowaj] Abstrakt
Liczba wyników
Tytuł artykułu

Selected Examples of Applications of New Graphics and Animation Technologies

Treść / Zawartość
Identyfikatory
Warianty tytułu
Języki publikacji
EN
Abstrakty
EN
In recent years there has been a marked increase in the competitiveness of some very interesting (user) applications software within the field of computer graphics and animation. This paper presents an analysis of selected examples of the use of graphic applications software designed for professional use within various areas of human activity, and also focusses on the potential for further development of this software. Graphic applications software that makes use of motion capture, performance capture, time-lapse, morphing, Augmented Reality and the use of avatars in human-computer communication has become increasingly popular, cheap and simple.
Rocznik
Strony
29--40
Opis fizyczny
Bibliogr. 32 poz., rys.
Twórcy
  • IT Institute, University of Social Sciences, Łódź, Poland
  • IT Institute, University of Social Sciences, Łódź, Poland
  • IT Institute, University of Social Sciences, Łódź, Poland
Bibliografia
  • 1. AN Srikanth, 2015, Visio Alternatives: 10 Best Diagramming Software, http://beebom.com/visio-alternatives/
  • 2. Brown M., 2016, 'New Rembrandt' to be unveiled in Amsterdam, https://www.theguardian.com/artanddesign/2016/apr/05/new-rembrandt-to-beunveiled-in-amsterdam
  • 3. Endicott M. L., 2014, 100 Best Talking Avatar Videos, http://metaguide.com/videography/100-best-talking-avatar-videos
  • 4. Filutowicz Z., Przybyszewski K., Sowa G., Paszkowski J., 2012, Techniques of digital photography and computer graphics visualization e-business, Studies & Proceedings of Polish Association for Knowledge Management” Tom 62, Nr 1, pp17-31
  • 5. Fleming B, Dobbs D., 2002 Animating Facial Features and Expressions Paperback, Helion, 2002
  • 6. FreeMake, 2016, How to Make a Cartoon Yourself: Top 7 Animated Video Makers Compared, http://www.freemake.com/blog/5-best-sites-to-make-animatedvideo-trouble-free/
  • 7. GoAnimate, 2016, Make Professional Animated Videos GoAnimate, https://goanimate.com/
  • 8. Google, 2016, Google Earth Engine Timelapse, https://earthengine.google.com/timelapse/
  • 9. Hildebrand K., 2012, Polygamia.pl: How does the motion capture studio? https://www.youtube.com/watch?v=R-N-BpeHm28
  • 10. Holotech Studios, 2016, FaceRig, https://facerig.com/
  • 11. Kemelmacher-Shlizerman I., Suwajanakorn S., Seitz S. M., 2014, IlluminationAware Age Progression, http://grail.cs.washington.edu/aging/
  • 12. Kidziński R., Bagiński T., 2010, Jan Matejko's "Battle of Grunwald" in 3D, http://www.playpoland.org.uk//index.php?name=movies_more&oId=80
  • 13. Kobiela D., Welchman H., 2016, Loving Vincent, http://lovingvincent.com/
  • 14. Leap Motion, 2012, Introducing the Leap Motion, https://www.youtube.com/watch?v=_d6KuiuteIA
  • 15. Leap Motion, 2016, Reach into new worlds, https://www.leapmotion.com/
  • 16. Lindquist T., 2011, Cat-to-dog morph, https://www.youtube.com/watch?v=VV807_NqGto
  • 17. Maestri G., 2000, Character Animation, Helion
  • 18. Microsoft HoloLens, 2015, Mixed reality: Your world is the canvas, https://www.microsoft.com/microsoft-hololens/en-us
  • 19. Microsoft Kinect, 2016, Meet Kinect for Windows, https://www.developer.microsoft.com/en-us/windows/kinect
  • 20. MovieTrailersNET, 2012, Morphing 33 years in 60 seconds, https://www.youtube.com/watch?v=lAE-gUuu814
  • 21. National Geographic, 2014, Time-Lapse: Watch Flowers Bloom Before Your Eyes, https://www.youtube.com/watch?v=LjCzPp-MK48
  • 22. Plantec P., Kurzwell R. M., 2003Virtual Humans: A Build-It-Yourself Kit, Complete with Software and Step-by-Step Instructions, New York: AMACOM
  • 23. Platige Image, 2016, Platige to Artistic Conglomerate, http://www.platige.com/pl/
  • 24. Rao L., 2016, Amazon Is Trying to Patent Paying With a Selfie, http://fortune.com/2016/03/14/amazon-patent-selfie/
  • 25. Reallusion, 2016, CrazyTalk, http://www.reallusion.com/crazytalk/default.html
  • 26. Reallusion, 2016, iClone, http://www.reallusion.com/iclone/default.html
  • 27. Skavish D., That's how the idea for Animatron was born, https://editor.animatron.com/
  • 28. SoInteractive, 2012, The film presents the possibilities of studying SoInteractive confirms the good condition of the Polish sector of motion capture, http://www.gry-online.pl/S013.asp?ID=68466
  • 29. Soong F., 2012, Turning a Monolingual Speaker Into Multi-Lingual Speaker, http://research.microsoft.com/en-us/projects/mixedlangtts/
  • 30. TaigmanY., Yang M., Ranzato M. A., Wolf L., 2014, DeepFace: Closing the Gap to Human-Level Performance in Face Verification, https://research.fb.com/publications/deepface-closing-the-gap-to-human-levelperformance-in-face-verification/
  • 31. van Lun E., 2016, Virtual Agents / Chatbots Directory, https://www.chatbots.org/
  • 32. Wideo.co, 2016, Create videos easily for your marketing campaigns, http://get.wideo.co/en/
Typ dokumentu
Bibliografia
Identyfikator YADDA
bwmeta1.element.baztech-0fbf6937-6f45-49b7-997f-2bb4f73ed113
JavaScript jest wyłączony w Twojej przeglądarce internetowej. Włącz go, a następnie odśwież stronę, aby móc w pełni z niej korzystać.