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Machine Graphics and Vision
EN 3D models play an increased role in today's computer applications. As a result, there is a need for flexible and easy to use measuring devices that produce 3D models of real world objects. 3D scene reconstruction is a quickly evolving field of computer vision, which aims at creating 3D models from i[...]
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Machine Graphics and Vision
EN We present a novel method to create entirely textured 3D models of real objects by combining partial texture mappings using surface flattening (surface parametrisation). Texturing a 3D model is not trivial. Texture mappings can be obtained from optical images, but usually one image is not sufficient[...]
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